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We introduce PhysGaussian a new method that seamlessly integrates physically grounded Newtonian dynamics within 3D Gaussians to achieve high-quality novel motion synthesis. Employing a customized Material Point Method (MPM) our approach enriches 3D Gaussian kernels with physically meaningful kinematic deformation and mechanical stress attributes all evolved in line with continuum mechanics principles. A defining characteristic of our method is the seamless integration between physical simulation and visual rendering: both components utilize the same 3D Gaussian kernels as their discrete representations. This negates the necessity for triangle/tetrahedron meshing marching cubes cage meshes or any other geometry embedding highlighting the principle of "what you see is what you simulate (WS^2)". Our method demonstrates exceptional versatility across a wide variety of materials--including elastic entities plastic metals non-Newtonian fluids and granular materials--showcasing its strong capabilities in creating diverse visual content with novel viewpoints and movements.more » « less
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Qiu, Yuxing; Reeve, Samuel Temple; Li, Minchen; Yang, Yin; Slattery, Stuart Ryan; Jiang, Chenfanfu (, ACM Transactions on Graphics)In this article, we present a four-layer distributed simulation system and its adaptation to the Material Point Method (MPM). The system is built upon a performance portableC++programming model targeting major High-Performance-Computing (HPC) platforms. A key ingredient of our system is a hierarchical block-tile-cell sparse grid data structure that is distributable to an arbitrary number of Message Passing Interface (MPI) ranks. We additionally propose strategies for efficient dynamic load balance optimization to maximize the efficiency of MPI tasks. Our simulation pipeline can easily switch among backend programming models, including OpenMP and CUDA, and can be effortlessly dispatched onto supercomputers and the cloud. Finally, we construct benchmark experiments and ablation studies on supercomputers and consumer workstations in a local network to evaluate the scalability and load balancing criteria. We demonstrate massively parallel, highly scalable, and gigascale resolution MPM simulations of up to 1.01 billion particles for less than 323.25 seconds per frame with 8 OpenSSH-connected workstations.more » « less
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Wang, Xinlei; Qiu, Yuxing; Slattery, Stuart; Fang, Yu; Li, Minchen; Zhu, Song-Chun; Zhu, Yixin; Tang, Min; Manocha, Dinesh; Jiang, Chenfanfu (, ACM transactions on graphics)
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